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Corporate Office Drone's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #7 | 2.271 | 2.714 |
Did you make it in 3 hours (put 5 by default) | #9 | 4.183 | 5.000 |
Gameplay | #10 | 2.390 | 2.857 |
Visuals | #10 | 2.869 | 3.429 |
How well does the game fit the themes? | #10 | 3.347 | 4.000 |
How much do you enjoy the game overall? | #11 | 2.390 | 2.857 |
Overall | #11 | 2.908 | 3.476 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:45
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Comments
Evil game hahaha. I think the message very much comes through. I don't think I found it fun but I know that wasn't the point. Maybe would have benefited from something to enhance the repetitive atmosphere like music or some humour or occasional messages of encouragement or something
Thanks! That's a great idea - the employee could receive meaningless promotions every few levels :D
Hi!
It's a pretty nice and polished game. I really the graphics as well
I would prefer if over time things got a little tougher, maybe 3x3 or 4x4 over the years, that would counter the repetitiveness.
Otherwise, i liked it pretty much
Hey maan,
Thanks for the feedback. I considered making it harder over time but decided not to as it didn't fit the message of the game.
This certainly gave a pretty nice retro feeling too it and the game looked well polished. Well done on that! The gameplay was really nice at first, but after a while, it began getting repetitive. I really would of hoped you increased the difficulty as the game got better because it was really fun fixing the puzzles together. Overall, nice job on the game!
Hey, thanks for your feedback!
The levels are intentionally repetitive and kept at the same difficulty to mimic a boring office job.
I might make a separate game in the future, with more pieces, if there's a demand for it :D
Cute sounds and sprites. Was there more planned than in the now implemented game? bigger puzzles or something?
Not really - it's specifically designed to represent the typical stereotype of a mundane office job :)
Haha, I see well done!
Boy was a glad for the Senior Problem Solver option haha. I liked this interpretation of the “dangerous choices” theme!
I originally had a similar idea for my game where you would have to strike a balance between quitting your job out of boredom or getting fired for playing too many games. But I had to cut out that meta-game mechanic due to time (I went enough over the limit as it is).
Thanks for
playingworking!I was play-testing my game a few times before I realised that I really needed to include a Senior job role :D