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Chicken's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #6 | 3.000 | 3.000 |
Visuals | #8 | 3.571 | 3.571 |
How much do you enjoy the game overall? | #8 | 2.714 | 2.714 |
Overall | #10 | 3.214 | 3.214 |
Did you make it in 3 hours (put 5 by default) | #11 | 4.429 | 4.429 |
Gameplay | #12 | 2.714 | 2.714 |
How well does the game fit the themes? | #15 | 2.857 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Less than 3hrs
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Comments
nice game! loved the artwork and music
Nice work! Awesome art and music, the gameplay felt good!
Got 51:777 as my best time :D
Feels very nice. The music selection is very fitting.
Thanks! :) I've been able to get into the mid-40's by standing still and praying to RNGesus.
Crazy work for only 3h! I really liked the pixel art look, but I was also curious to see the full detailed 3D models (seen in your screenshot). The gameplay is pretty smooth, but I find it difficult to NOT make the chickens fly away. Anyway, awesome job!
Thanks! :)
Whenever you see that pixely-style from me its usually because KetrinaDrawsALot didn't have time to make awesome art and I just did everything with Unity mesh primitives lol. It gets the point across! https://angryarugula.itch.io/nostalaga (here's a quick project from a while back with a Pixelate on/off toggle in the corner).
The chickens only run if they see you moving. I think my best time is like 39sec and its mostly by just standing still and only chasing when you are outside the Chicken FoV or right next to them. The chickens will telegraph their next move direction so look for the signs! :)
I love TriJam type jams because it really forces me to focus on pre-planning everything before the clock starts - its a great exercise to help with refining ideas/gamefeel.