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A jam submission

Don't Learn, Repeat!View game page

An attempt to escape school
Submitted by Quadratic Games (@QuadraticGames) — 18 minutes, 55 seconds before the deadline
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Don't Learn, Repeat!'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#13.8573.857
How much do you enjoy the game overall?#13.9293.929
Overall#23.4883.488
Visuals#73.4293.429
Did you make it in 3 hours (put 5 by default)#134.0714.071
How well does the game fit the themes?#143.2143.214
Audio#162.4292.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3h 45min

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Comments

Submitted

Congratulations for getting the second place! I'm happy your game did well :)

Developer

Thanks!

Submitted

Really nice! Some interesting gameplay mechanics and nice visuals. A very high quality game for the time limit.

Developer

Thank you! Making all art inside Godot saves a lot of time.

Submitted

The character is just too much fun!

Developer(+1)

Haha thanks :D

Submitted (2 edits)

Great! Really enjoyable platformer. Id love to know where you get your palettes as well! I'm not sure how canon shots and ground creation(?) fit into the not learning in school but it was really funny with an excellent ending.

Developer(+1)

Thank you! I create the palettes on the go, I just setup a few colors in the beginning and use them again and again...

The cannon shots and ground creation have nothing in common with school, it's just ideas stitched together :D

Submitted(+1)

Liked the physics based controls. Simple but good look for the game. Funny theme.

Developer

Thank you!

Submitted

Loved it. Moral of the story was funny, repeated a few times before I "got it" and solved the game :)

Developer

Thanks for playing :) It's interesting how I myself don't know what the story will be about, it happens spontaneously while making the game.

Really cool gameplay! Love the particle effects and the rigidbody based physics system. I noticed I could jump indefinitely in midair so the shoot mechanic and jump pads are a bit pointless. I also jumped too high and fell out of the map so maybe put in invisible ceilings?

I honestly hope this one is the winner

Developer (1 edit)

Thank you, I'm glad you liked it :) The jumping in mid air is just a bug 🐛, I didn't notice it while playtesting because I simply didn't try to jump in air :D Invisible ceilings are a good idea, I just thought it's not necessary, as it's not possible to fly so high... Obviously it is, with the bug. Next time!

And the winning - I'm happy you think so :D I think there is a little chance, we'll see :)

Submitted

Controls are once again super unique :)

The canon works well and is super fun - the other thing is interesting but gets kinda tedious on a big level.

I'd love to play a longer game with all those different kinds of plattformer movement.

Story was cute too.


Great job overall :)

Developer(+1)

Thanks for playing and feedback :) I originally planned to make more levels with the circles-creating-cannon, but I didn't manage to make it behave normally and feel comfortably, so I let it just with one... I wonder what unique controls I will make next time ;)

Submitted (3 edits)

Well done. Nice design and gameplay. Impressive for just above 3 hours. I enjoyed it very much.

The only thing missig really is music. ;)

Developer(+1)

Thank you! Music... Actually I underestimated it's power, thinking it's not that important, but after playing some games in this jam I see it can add a lot to the game. Next time!