Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Meteor Shower (Trijam #121)View game page

Submitted by Space Sandwich (@SpaceSandwichGG) — 3 hours, 51 minutes before the deadline
Add to collection

Play game

Meteor Shower (Trijam #121)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#203.0573.222
Did you make it in 3 hours (put 5 by default)#263.3733.556
Overall#352.5832.722
Visuals#352.4242.556
How well does the game fit the themes?#352.4242.556
How much do you enjoy the game overall?#372.0032.111
Gameplay#372.2142.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
4 and a half hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Be careful, if you press w non stop = no bullets can touch you when you touch the roof

Developer

I realized a bit too late that there were a few dead zones where there's no bullets.  If I was going to keep working on this, I'd probably put a wall or a stage hazard there to fix it. Or maybe adjust where bullets spawn.

Thanks for playing!

Submitted(+1)

Oof, this game is really hard! I suggest using color to differentiate background from foreground objects (ex: use dark color for the background and pop colors for interactive objects), it will be way clearer for the player.

Nice done!

Developer

Yeah, this game ended up being a bit harder than I intended for a few reasons, including some of the visuals. Thanks for checking it out!

Submitted(+1)

Not usual to see Unreal game here! My hiscore is 35 seconds - I have figured out that I can stay up on the ceiling and nothing will hit me. Anyway, I suggest using simpler graphics, making meteors bigger and coloring everything according to some color palette. Plus having some particles when meteors hit me. Anyway, nice work that you have finished a game!

Developer

Yeah, I haven't seen a lot of other Unreal games around and I'm not really sure why, other than I know their HTML5 support has gotten pretty rocky recently. 

I know there's a few dead zones where you can almost completely avoid getting hit by meteors, like on the ceiling. I think it could have used something to fix that if I'd had more time.

Thanks for playing!