I like the music and the concept a lot. Like a lot a lot!
The only thing I couldn't deal with was the slipperiness that was the movement physics, but I suppose that's the challenge of the game.
But it was really fun!
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Overall | #3 | 3.655 | 3.655 |
How much do you enjoy the game overall? | #5 | 3.500 | 3.500 |
Gameplay | #6 | 3.429 | 3.429 |
How well does the game fit the themes? | #6 | 4.071 | 4.071 |
Audio | #10 | 3.000 | 3.000 |
Visuals | #21 | 2.929 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3
I like the music and the concept a lot. Like a lot a lot!
The only thing I couldn't deal with was the slipperiness that was the movement physics, but I suppose that's the challenge of the game.
But it was really fun!
Fantastic concept, and I like the fluid motion. I managed to get 637 by 'thinking' like the pack and chasing the same dot they were doing after, but not too well so as to stay perfectly mediocre and in the middle of the swarm.
I like the "physics" of the pack movement. Good challengue and every match its different, thats a good point. My record is 247
Cool idea and execution! Really engaging gameplay.
A simple mechanic with an interesting, almost chaotic, element.
Enjoyed it. Showing the swarm's target was a good decision.
I'd have liked the buttons to be activated with "ENTER" though so I can speedrun my hiscore attempts!
This is a lot of fun and the physics feel just right. Great work!
Hey there!
Really interesting and creative interpretation of the theme! I loved the music and the artwork; The difficulty was just about right and I liked the way that the movement of the player made it a bit harder to keep in the crowd. Nice stuff :)
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