Nice job! I like the element of sneaking around and then hearing the dreaded violin sound and having to run like mad.
It would be good not to have to start over from level 1 each time.
Criteria | Rank | Score* | Raw Score |
Audio | #13 | 2.875 | 2.875 |
Gameplay | #23 | 2.938 | 2.938 |
How much do you enjoy the game overall? | #23 | 2.875 | 2.875 |
Overall | #23 | 3.031 | 3.031 |
Visuals | #31 | 2.688 | 2.688 |
Did you make it in 3 hours (put 5 by default) | #36 | 3.500 | 3.500 |
How well does the game fit the themes? | #39 | 3.313 | 3.313 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Four hours
Nice job! I like the element of sneaking around and then hearing the dreaded violin sound and having to run like mad.
It would be good not to have to start over from level 1 each time.
Restarting at the very beginning got annoying, but I like the addition of the classic MGS sound (all that's missing is a ! lol)
Otherwise, good work!
I kept getting frustrated about how I died every time at the end of level 4 until I fully read the game page :) Great game!
Restarting from the beginning each time was a little frustrating, but it did feel nice building up the muscle memory to breeze through the earlier levels consistently.
Aaah!
I was going to ask for checkpoints... but with the length of the game it was a decent challenge to complete it.
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