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Geekid

7
Posts
A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

Thanks for the feedback! Controller support actually comes at no time cost since I use Unity's Input System package, which by default supports a wide variety of controllers. I simply wanted to mention it on the game page because I feel like it makes for a better gameplay experience.

This game is really fun to play, especially with the addictive music and visual effects. Even though the art is not at its finest, the twist you added to the top-down shooter genre is great!

Not a particularly exciting game in terms of gameplay, but it is a pretty good first game. Keep it up!

I kept getting frustrated about how I died every time at the end of level 4 until I fully read the game page :) Great game!

Visually, this game looks very simple but polished! The gameplay can be fun for a while but it gets repetitive quickly (which is understandable for a 3 hour game). I do like how you made a fast-paced game when other games are usually built around waiting for an opportunity! Great game overall.

This game is awesome! You can feel the stress as you hear the knocking on the door, the art is fantastic for a 3 hour game jam, and the gameplay is fairly well-balanced (even though I still haven't managed to win yet). This guy is going to give me nightmares.

Pretty fun game of whack-a-mole! The smacking sound is oddly satisfying but it's a bit sad that there is no quirky music to go with it. Still a pretty cool theme park ambiance.

Also, I don't know if this is a bug but after trying to play again, the moles are still very fast to pop in and out like at the end of the first round. I like to think of it as a more challenging mode :)