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UniBot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #5 | 3.917 | 3.917 |
Audio | #5 | 4.083 | 4.083 |
Visuals | #7 | 4.333 | 4.333 |
Gameplay | #8 | 3.917 | 3.917 |
Overall | #11 | 3.792 | 3.792 |
How well does the game fit the themes? | #31 | 3.417 | 3.417 |
Did you make it in 3 hours (put 5 by default) | #33 | 3.083 | 3.083 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
5.5 hours
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Comments
Just the right amount of frustration to get addictive but not enough cause me to throw my computer.
Just the right amount of frustration to get addictive but not enough cause me to throw my computer.
Movement was really hard to get used to, I managed to get to the 5th checkpoint. The game looks really good though and you did a great job with the sounds as well.
Really unique movement. I like the visuals! I think it's a bit too hard at the moment and really couldn't get far in the game, but hey we only had a couple hours.
Perhaps if your rotation was locked when you jumped it might lower the difficulty a bit? Just spitballing here.
Thank you! I agree that the difficulty might have been a bit too tough. I thought about locking the rotation when jumping but I also thought it was kinda fun to wildly flip about sometimes. Thank you for your feedbac
Very fun but very difficult. In the future, if you could, it would be great if you added a difficulty setting.
If I had more time I would have added different difficulties that changes the number of checkpoints and added balance assist but alas, I was already over the time limit.
Really fun but really hard I like the unique movement with the wheel
Awesome! Fun and challenging! I truly felt motivated to play to the end even though I kept dying XD
My favorite strategy was to just go as fast as I could, trying to time my jumps and double jumps just right so that I'd land with the wheel down so I could jump again. I beat a couple portions like that but it wasn't really the best strategy 😅
Thank you! I'm glad you made it through, it's pretty challenging. Wildly tumbling around was my favorite strategy by far, I think it would be neat to make a game centered around just that.
this game is awesome! I love how the character is just made of simple shapes yet is still such a cool design, like everyone says the level design is top notch and the challenge is great!
Thank you! It took a few iterations but I landed on something I enjoy. I'm not great at drawing so I usually just put together simple primitive shapes.
It's really good and difficult. Great level design !
It's a good idea the little patch on the wheel to see it turn.
Wow, very good! Level design is top notch! Just the right amount of difficulty, after a good few tries I finished. Loved those tense moments where I was about to lose balance, but was able to keep going with carefully placed jumps.
Good job getting through it all! I'm glad you had fun with it