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Circle Drop's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.227 | 4.227 |
How much do you enjoy the game overall? | #1 | 4.636 | 4.636 |
Gameplay | #2 | 4.455 | 4.455 |
Audio | #3 | 3.909 | 3.909 |
Visuals | #4 | 4.000 | 4.000 |
Did you make it in 3 hours (put 5 by default) | #13 | 4.273 | 4.273 |
How well does the game fit the themes? | #13 | 4.091 | 4.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3,5 hours
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Comments
Really fun puzzle game, I liked it)
Really nice idea, it feels almost too easy if you can erase the lines, but you could really add some more levels and more constraints, and have a nice little game for mobile for example.
Also, I cannot stop myself from thinking about my own previous game (Quickliner), which is based on the very same concept of drawing stuff, but takes it in another direction. Really interesting take on the theme !
Thanks for the feedback! I checked Quickliner out, it's indeed similar, and a nice game!
Yes ! We want more levels !
Nice sound design. The dissonant notes are a surprising artistic choice that adds to the atmosphere.
Thanks for the feedback, glad you liked the sound design :)
This is well executed and a lot of fun (reminds me of Enigmo which I enjoyed playing a couple of years ago).
fun game! good job ^^ i would have loved more levels :)
Its cool but it could some menus like where you can analyze the level before you play
Thanks for the feedback!
Initially I had the levels start with a push of a button but I removed that as I ran out of time to implement any sort of menus (and was already a bit overtime) :)
I like this one a lot. Really fun gameplay and solid use of the theme. Definitely keep adding to this one!
Thanks for the feedback!
That was a smash hit! Such great design and execution, well done! I only wish there was more because it was so fun! Would make a great mobile game :)
Thanks for the feedback! :)
Yeah, I'd like to do some more levels to try out different things with the concept. Maybe I can do some post-jam updates :)