I laughed out loud when I went to pick up a bomb and blew myself up lol. It's a well done game and you definitely feel the pressure as you are slowly running out of time. I also felt rewarded for playing multiple times and knowing where to pickup extra clocks when needed.
If you want some feedback I think a copyright free music track would do a lot for the ambiance but it's no big deal. Good stuff :)
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One Step From The Light's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How much do you enjoy the game overall? | #4 | 3.727 | 3.727 |
Visuals | #5 | 4.182 | 4.182 |
Overall | #7 | 3.655 | 3.655 |
Audio | #8 | 3.182 | 3.182 |
Gameplay | #8 | 3.545 | 3.545 |
How well does the game fit the themes? | #9 | 3.636 | 3.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
game development took 7 hours (haven't done animations in a while), art took 4 hours (by plutoniantoad)
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