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A jam submission

PO-TA-TOView game page

Submitted by PeteMakesThings (@rielly_peter) — 1 day, 11 hours before the deadline
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PO-TA-TO's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#23.6673.667
How much do you enjoy the game overall?#23.6673.667
Overall#33.4333.433
Visuals#33.6673.667
Audio#82.8332.833
How well does the game fit the themes?#113.3333.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3.5

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Comments

Submitted

Wish I'd tried this before. It's great! Feels old school in a good nostalgic way

Submitted

Getting procedural generation going in just over 3 hours is impressive! Together with the shader it creates quite the athmosphere 

Developer

The algorithm for the proc-gen is super simple - like a dozen lines of code. (And, I think, it's kind of broken)
But it kind of works because of the bombs because when it create a broken level you can bomb it into compliance :)

Submitted

I'm a sucker for procedural generation so I played several rounds seeing how far I could get, how fast you can throw bombs, etc. I was having so much fun blowing stuff up I forgot to get potatoes haha.

Developer(+1)

Glad you are enjoying it. I discovered you can bomb yourself out of the cave if you mash the button enough and fall through the endless grey nothing until you die. That's probably a metaphor for something.