On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Getting procedural generation going in just over 3 hours is impressive! Together with the shader it creates quite the athmosphere 

The algorithm for the proc-gen is super simple - like a dozen lines of code. (And, I think, it's kind of broken)
But it kind of works because of the bombs because when it create a broken level you can bomb it into compliance :)