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UFO: Mission unknown's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #2 | 3.750 | 3.750 |
How much do you enjoy the game overall? | #4 | 3.000 | 3.000 |
Overall | #5 | 3.225 | 3.225 |
Audio | #6 | 2.875 | 2.875 |
How well does the game fit the themes? | #7 | 3.500 | 3.500 |
Gameplay | #9 | 3.000 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours (assets searching not included)
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Comments
Awesome Game, I loved the artwork and the concept. One thing I would maybe changemaking the UFO fall a bit slower to make it easier to control. Great work overall really impressive!
Great pixel art, and a cool game altogether. Definitely an addicting game
Cool game and nice pixel art. Really like the idea of this game. Good work.
Those purple arrows keep tracking you forever. Is this intentional?
Also you can fly off the map when you go strait up for a while and then to left or right :D
Thanks for the review.
> Those purple arrows keep tracking you forever. Is this intentional?
If you want, you can lure them to hit the ground to disappear.
> Also you can fly off the map when you go strait up for a while and then to left or right :D
Oh, thanks, haven't tried it. Will fix after the jam ends.
I think there is something really addicting about this concept. I wanted to scroll right/left but i died when I bumped into the sides of the level. This game could use a procedurally generated side scrolling mechanic, to generate the birds and houses. Combine it with the tracker beam mechanic, and I could see myself playing that all day.
The art is great and gameplay is cool
Note : I have an azerty keyboard and this game is pretty hard
Wow, I have never tried azerty.
What keys fit better for it? Just simple arrows?
On azerty, I use z(up), q(keft), s(down), d(right) to move. But simple arrow keys is a good alternative
That’s a good concept for the theme!
However, the audio of the whole game cuts out every now and then (bug).
I also have a feeling that at least 1 out of 32 would not know what to do at all. It’s because the UFO is displayed on the left-hand side while its counterpart is full of eye-catching movements.
Thanks for your comment!
I think I'll make some UFO appearing animation to get player's attention to it.