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Bus simulator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #17 | 2.778 | 2.778 |
How much do you enjoy the game overall? | #22 | 2.333 | 2.333 |
Overall | #29 | 1.933 | 1.933 |
How well does the game fit the themes? | #31 | 1.667 | 1.667 |
Visuals | #32 | 1.778 | 1.778 |
Audio | #33 | 1.111 | 1.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Well this definitely had me distracted with the control scheme, though it felt like the people were a bit inconsistent with whether or not I would "get" them. Though I'm not sure if that's just me feeling that or not. The colours do make things relatively clear, as well as the shapes helping with that which was nice.
Although the "people" counter being top left was a bit out of the way which mean that I almost didn't notice, it, which to be fair, is pretty easy to do when it's just a counter. So not surprising.
Overall though it's an interesting way to use input method to follow the theme, since you're having to balance good ol mouse control and keyboard shenanigans
Interesting idea!
Nice game with interesting gameplay ! I feel like "catching" passengers while being far away was too op but anyway xD
Keep up the good work !
I like frantic nature of clicking on the red squares while trying not to hit the green ones. The hotboxes of the red squares seemed to be a little strange tho you almost had to click bellow it. The game would have benefited from some improved graphics to make it clearer what the red and green squares represent as it was a little confusing at the beginning. Overall good game :)
how is it related to distractions ?
I dont like how the bus goes down at the same rate as the green boxes. great gameplay though!