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A jam submission

Accurate AssemblyView game page

Trijam #211 submission - Extreme Accuracy
Submitted by TheMadJester — 20 hours, 7 minutes before the deadline
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Accurate Assembly's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#73.4743.714
How well does the game fit the themes?#113.6083.857
Audio#132.9403.143
Overall#182.7262.914
Gameplay#302.0042.143
How much do you enjoy the game overall?#321.6041.714

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
02:59:48

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Comments

Submitted(+1)

This game is really hard. I could not beat it, but it fits the theme of the jam really well. Not really much too it but for how long it was worked on it is pretty good.

Developer

Thank you, yes it is fairly hard. I should've tested more alas I was about to run out of time. Better planning next time I guess.

Submitted(+1)

Way too hard but very on-theme xD The game works well but I think adding some forgiveness (snap the parts when within tolerance) and then giving some kind of score based on quality would add a lot to the game.

Developer(+1)

Thank you for the feedback. There is a percentage system in the back end. I however ran out of time and the calculations were off. So I replaced it with a check or a cross mark. Next jam I probably should spend more time on time management.

Submitted(+1)

I didn't manage to build a single robot.

Developer

Same..., looking back I should've play tested it more. I checked the code and yeah there isn't much margin for failure.