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Spaced Out's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #4 | 3.833 | 3.833 |
Visuals | #4 | 3.667 | 3.667 |
Overall | #6 | 3.200 | 3.200 |
Gameplay | #8 | 3.083 | 3.083 |
How much do you enjoy the game overall? | #9 | 2.833 | 2.833 |
Audio | #10 | 2.583 | 2.583 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
6 hours (3 hours for each developer)
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Comments
I liked the idea and visuals of this a lot.
The gameplay was fine, but I'd much appreciate bigger hitboxes on the enemies; or enemies that only require 1 hit to kill. That'd increase the fun-factor for me personally by an exponential amount!
All in all, good job guys!
I really like the simple visual style and its controls although sometimes they get a bit confusing
Ah, we didn't get people to playtest this game, so perhaps we may have neglected how the controls feel to actual players and not the developers of the game <.<
Anyway, thanks for the feedback and for playing!
I like:
Optional suggestion:
We. we also planned to add more SFX, but we ran out of time T-T. Being limited to 3 hours per person is tough.
But anyway, thanks for the SFX recommendations and for playing!
What a challenging game, good work. Nice take on the old asteroids-type game. Nice artwork too. I still couldn't get to two minutes.
Haha, I don't think the artwork is anything worth complimenting. Thanks for playing!