It looks like my first comment here didn't save. The bar's movement mechanic in this game was actually rather unique I thought. It adds additional things to consider about your movement, a strategy element of sorts to a platformer. I could see this as a fun puzzle platformer with some additional elements added.
The music went well with it also. I particularly liked the camera focus point being somewhere not in the exact center of the bar so you can feel the up and down movement of your bar "walking."
Good job on the game!
Play game
TriJam-221: StickFall's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #7 | 3.162 | 3.333 |
How much do you enjoy the game overall? | #9 | 2.951 | 3.111 |
Audio | #14 | 2.741 | 2.889 |
Overall | #16 | 2.741 | 2.889 |
How well does the game fit the themes? | #19 | 2.846 | 3.000 |
Visuals | #22 | 2.003 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours exactly
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