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A jam submission

ROCKOMOTIVEView game page

a game made in 3 hours
Submitted by bagatur — 15 hours, 44 minutes before the deadline
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ROCKOMOTIVE's itch.io page

Results

CriteriaRankScore*Raw Score
How well does the game fit the themes?#93.7503.750
Visuals#143.2503.250
Overall#152.9502.950
Audio#152.5002.500
How much do you enjoy the game overall?#162.6252.625
Gameplay#172.6252.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
a bit under 3 hrs

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Comments

Submitted

The concept is good, but following, I think, would improve the game (just my opinions)

  • Use number keys 1-4 rather than letter 
  • The difficulty curve starts too high; it needs a slower ramp-in.
  • Fix the order of the first four problems as a mini tutorial and get players used to the actions.

Good submission.

Submitted

It's cool even if you can cheese the game by just mashing all keys at once.

Good job anyway !

Submitted

It's cool even if you can cheese the game by just mashing all keys at once.

Good job anyway !

Submitted

I liked the art :) It is a bit sad that throwing a dynamite into the car does nothing.

Submitted

The idea is there, but to be honest using the H J K L keys is kinda of annoying/difficult. It would have been better using the number keys, also there really is nothing stopping the player from just mashing all the keys. It also is difficult to play the game without the mashing, because of how quickly everything is going.

Submitted

Nice try. +1 for Godot using :D. Unfortunately You forgot to block key mashing because we are not punished for click bad key. I can play forever by using that. XD

Developer

You are right, there's no mechanism preventing key mashing. :)