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Booby Trapped!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #24 | 2.860 | 3.000 |
Visuals | #39 | 2.479 | 2.600 |
Gameplay | #43 | 2.193 | 2.300 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #47 | 2.098 | 2.200 |
How well does the game fit the themes? | #57 | 1.240 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
The game (all assets and coding) was completed in exactly three hours - I even used the mixtape timer :)
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Comments
First of all, the connection to the theme is a bit loose. If we're talking about acid rain it either means literal rain, or just a ton of acid. Unfortunately this game didn't fit both of those. I'm not saying that it's bad. I just had to say it.
I like the concept of platforming on moving arrows. It's finicky in this current state, but with a bit work it could look great.
Many arrows spawned at once. Not sure what's up with that. And the golden arrow(s) spawned only at the top. Maybe some more variation could do.
Also nice music and sound effects.
The visuals and audio are quite good for the short amount of time. I don't really see how it fits the acid rain theme. The gameplay is interesting, but getting stuck on the tip of arrows is really annoying. I think an increased fall speed when holding downwards would also go a long way to add more depth to the gameplay. But overall it's fun to play.
Fun gameplay.
Cute bird with rain of arrow.