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A jam submission

Acid RunView game page

Originally a short walk in the forest turned into a run for your life as an acid cloud rages behind you.
Submitted by Zenduck Apps — 14 hours, 6 minutes before the deadline
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Acid Run's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#34.0004.000
How well does the game fit the themes?#44.4294.429
Gameplay#133.2143.214
How do you rate the game overall (you can consider fun, dev time, etc.)?#153.2863.286
Audio#173.1433.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
3 hours

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Comments

Submitted (1 edit) (+1)

I liked the game, but I kept getting stuck on walls when jumping, also, we didn't have time to change to the keyboard when clicked on play again, so we had some disadvantages.

Developer(+1)

Thank you for your feedback!

Submitted(+1)

I like the player animations and the background. I kept getting stuck on walls when jumping. If you do that you stick the wall and you can even climb it. When doing 2d movement systems remember to add a physicmat2d without any friction to the rigidbody2d  so that it doesn't happen.

Developer

Thank you so much for this bit of advice! I always have this issue in my platformers and never have a quick enough fix for it to be worth spending time out of the three hours. I will definitely take this into account next time I design a 2d platformer.

Submitted(+1)

Good sound and visuals. Very good job for 3 hours game.

Raindrops are very huge and mass. It seem like can kill a person lol.

Developer

Thank you! Lol, I never thought about changing the size of the raindrops but in hindsight I probably should have xD.

Submitted(+1)

So cool graphics and great level design for a 3 hours game!

Developer(+1)

Thank you so much! Hoped people would notice the parallax background but probably not. 😅

Submitted(+1)

Yes of course i did! I tried to it too in my game, but the movement is so little in  my case that ypu cannot really see it!

Developer(+1)

Yeah I didn't notice when I played, but still great detail for the game. Every small mechanic adds up!

Submitted

That's true!