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Zenduck Apps

47
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18
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3
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A member registered Dec 01, 2023 · View creator page →

Creator of

Recent community posts

Nah all good man, thanks for playing

I got you, I have the art for the icon of the game so I can build it now 👍 sorry about the issues

This game was really lots of fun to play! I like to try to find at least one thing to criticize because I think it's always beneficial, so if I had to say something, it was a little difficult to get my head around was the size of the actual hitbox vs the size of the ship. Once again, that's very nitpicky and the overall game was really fun to play! 

Yeah, it was tough for me to try and balance the health and the challenge of the game. Originally, the enemies had even more health than that! Thanks for playing, hope you enjoyed!

Thank you! I like to intentionally design my games to be extra challenging. I did do a 50% health refill before the boss, but maybe it was bugged for you? Thanks for playing though!

I enjoyed the game, but I would either change the fullscreen mode or add a gameplay loop to be able to exit the game because I had to sit for a few minutes on how to close out the game. Cool game overall though.

Loved this game. Graphics and audio was amazing. One way that the gameplay kind of fell short was that the bullet patterns were too predictable, where as long as you took out the green aiming guys, you could find a safe area to camp at. I like the idea of having to move to be able to shoot, but I don't that that completely solves the camping issue. Loved the game! Thanks for submitting!!!

Checked out the screenshots and looks like a game that I would have really enjoyed to play, too bad you ran out of time. I'll be excited to play this game in the future once it's fully developed!!

Fun game to play and overall enjoyed it. Kind of wish that after losing you didn't end up quitting the application and was able to have a gameplay loop from that, but overall I really enjoyed it and you did a great job with it!

I tried to be, but clearly with what I've heard from friends was that it is not forgiving enough. I think I made hitboxes for a specific animation, so for other directions it's just wrong. Thanks for playing!

I really enjoyed this game. One hang-up to me personally was calling the currency "score" because I didn't really understand the goal of the game at first. Loved the game, lots of fun to play!

To run, download the zip folder, unzip it, and then run the .exe file. Hope you enjoy! :)

Loved this game. If I had to push myself give one complaint (because I always try to) I would say that the bats could stick out a little more from the background, but that's quite the petty thing to say. Great game submission! Good job!

I liked the game and the details were amazing! Just wish that the aiming was more exact to where the mouse was pointing, but other than that it was really good!

Nice job! Would like to see a better way of dodging the rain, like lowering the speed of the drops or zooming out more to give more time for reacting, because sometimes you just end up jumping right into a big one you couldn't see. Other than that, really nice job!

Thank you for your feedback!

Cool game idea and sort of a boss fight. Unfortunately you can cheese the game by going all the way to the bottom left corner of the map and kind of just chilling. Great game though!!!

I have no clue what I just played but it was pretty cool!

Very cool game, and really trippy to look at all the acid rain lines falling down.

Fun game to play! Nice job and a really good game for only 3 hours of dev time!

Cool game idea! Would have liked if the tutorial was a bit slower though so that I could read the controls a bit better. Really cool!

Of course!

Nice simple game. Would love to see this game continued beyond the 3 hour time limit in the future! :)

Little game, unfortunately not challenging enough. First playthrough the cloud was too slow so I didn't even know that he was there. Other than that, great game and would love to see move levels!

Great game, audio would be nice and checkpoints as well. Great game!!!

Cool game. One thing though, holding right at the start of the game completely softlocks yourself and you have to refresh the page. Other than that great game!

Nice game, would be nice with some audio. Other than that, some difficulty scaling would be nice, as you can just sit under a platform and shoot left then right and never die. Other than those minor issues, great game!!

This isn't a "Terrible Game" at all. Would recommend adding some sound, because if there was any I couldn't find a way to get it to play. Also, some of the raindrops were physically impossible to catch, so maybe adding something to detect a possible raindrop spawn location would be cool. Overall cool game and great for your second trijam ever!

Cool mini game that was fun to play. Like the story with Snailbert! Great stuff!

Cool game, I've actually used these exact grass/dirt assets before in one of my own personal projects xD. One bit of advice, the character defaults to facing right after stopping movement, even if the last movement was made to the left. Small thing and very nitpicky, but great game overall, congrats!!

Thank you so much for this bit of advice! I always have this issue in my platformers and never have a quick enough fix for it to be worth spending time out of the three hours. I will definitely take this into account next time I design a 2d platformer.

Thank you! Lol, I never thought about changing the size of the raindrops but in hindsight I probably should have xD.

Yeah I didn't notice when I played, but still great detail for the game. Every small mechanic adds up!

Thank you so much! Hoped people would notice the parallax background but probably not. 😅

Cool art and music! Something to fix in the future would be the character defaulting to facing right after the movement stops. Other than that its a really good base to something that could be great!!

Seems I have found another "Acid Run" game lol. Cool game!

Great game and impressive to make a Unity game in just 3 hours... unfortunately the system of spawning rain allows for a cheese when rotating the player 90 degrees makes him unhittable in the same spot. If you ever add to the game, this issue should likely be looked into, but other than that great game!!!!!

Thanks, I tried to put instructions in the description but I know nobody reads those lol. I didn't know about that bug, so thanks for pointing it out!

yeah, unexpected bugs unfortunately left 0 time for level design… happy with this for a 3rd jam as I think it’s better than the other two. 

Thank you! Glad you enjoyed it, I made it tough on purpose :)