Nah all good man, thanks for playing
Zenduck Apps
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This game was really lots of fun to play! I like to try to find at least one thing to criticize because I think it's always beneficial, so if I had to say something, it was a little difficult to get my head around was the size of the actual hitbox vs the size of the ship. Once again, that's very nitpicky and the overall game was really fun to play!
Loved this game. Graphics and audio was amazing. One way that the gameplay kind of fell short was that the bullet patterns were too predictable, where as long as you took out the green aiming guys, you could find a safe area to camp at. I like the idea of having to move to be able to shoot, but I don't that that completely solves the camping issue. Loved the game! Thanks for submitting!!!
This isn't a "Terrible Game" at all. Would recommend adding some sound, because if there was any I couldn't find a way to get it to play. Also, some of the raindrops were physically impossible to catch, so maybe adding something to detect a possible raindrop spawn location would be cool. Overall cool game and great for your second trijam ever!
Cool game, I've actually used these exact grass/dirt assets before in one of my own personal projects xD. One bit of advice, the character defaults to facing right after stopping movement, even if the last movement was made to the left. Small thing and very nitpicky, but great game overall, congrats!!
Great game and impressive to make a Unity game in just 3 hours... unfortunately the system of spawning rain allows for a cheese when rotating the player 90 degrees makes him unhittable in the same spot. If you ever add to the game, this issue should likely be looked into, but other than that great game!!!!!