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Out of the Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #8 | 3.586 | 4.286 |
Audio | #14 | 3.108 | 3.714 |
Gameplay | #24 | 2.630 | 3.143 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #24 | 2.749 | 3.286 |
How well does the game fit the themes? | #29 | 2.630 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
5 hours. I overscoped...
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Comments
:) - Wow I love the graphics and the way your movement works, great atmosphere, and the retro vibe of collecting keys to progress.
:( - Maybe I missed some info, but the game seems to have a lot more going on that what is visible, interesting mechanics but I don't really see how they mesh together.
P.S. - I am definitively missing the point here, but it would be great to have a glimpse into what the original idea was.
The atmosphere is very good. The first time I saw the monster I was quite spooked! For a first ever release of a game, it's clear that you understand the audio and visual components that make a horror game. Attach that to a solid core gameplay loop, and this would be a fun and eerie adventure
I really enjoyed your entry! For starters the graphics here are absolutely phenomenal, the game looks amazing and it fits so well with the sound design and atmosphere going on. I think the grid based movement was really interesting and enjoyable, while it was unfortunate that you ran out of time, I would recommend giving this game a re-visit after the jam because it is incredibly cool and has a lot of potential.