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Shutdown - Trijam Game's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #29 | 1.901 | 2.125 |
Visuals | #31 | 2.236 | 2.500 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #33 | 2.012 | 2.250 |
How well does the game fit the themes? | #35 | 2.124 | 2.375 |
Gameplay | #35 | 1.789 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
:) - It's fun to punch ghosts
:( - Movement feels so sluggish, maybe it's a web issue, no indications of what generator is about to fail and how soon, impossibly dim when the light goes out ( 99% sure it's intended, but damn )
Another gdevelop entry. nice. When the lights go out hard to find the generator. Maybe a bit of glow to ghosts so you can avoid them when its dark would help.