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Yum yum, Scavenge!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #11 | 3.337 | 3.500 |
Visuals | #11 | 3.814 | 4.000 |
Gameplay | #14 | 3.242 | 3.400 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #19 | 3.051 | 3.200 |
How well does the game fit the themes? | #25 | 2.574 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
Team of 4 - 3 hours each
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Comments
Dodging prying eyes was a lot of fun in this game, although I was caught off guard by a person hiding behind a building once or twice. I unfortunately wasn't able to complete the game after several attempts because it was difficult to escape once I was noticed. It would have also been nice to tell which trash cans I had already interacted with from a distance (maybe have them tip over after they are emptied?)
The visuals were really charming, and the SFX and music were both excellent. I would not have expected such a cute game to stress me out so much!
I could have never thought of an idea like this for a sunset theme :D it is very unique and fun! Good job!
i loved being a raccoon 10/10
this game looks great. i'm glad that it was quite forgiving and i could escape the people without too much worry but it still felt tense. my three year old really liked this one.
Got squished by a car 10/10
The raccoon model is really cute, love it!
The gameplay is a bit difficult, without much to do to outrun the humans. The city is a bit big too, I think having everything closer could make for a fun game that's a bit more action-packed.