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A jam submission

Low on OxygenView game page

Dive into the ocean and find new species to make money
Submitted by </Pixel Game Dev> — 18 hours, 17 minutes before the deadline
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Low on Oxygen's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#103.5504.200
Gameplay#122.7043.200
How well does the game fit the themes?#123.5504.200
How do you rate the game overall (you can consider fun, dev time, etc.)?#122.8743.400
Audio#132.7043.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
4h 30min

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Comments

Submitted(+1)

It's super refreshing to see a game mechanic like your taking pictures one, and the visuals are wonderful! Personally I prefer WASD style controls for something like this, as it can be conflicting when the mouse location has to serve 2 purposes: in this case (1) the direction the player moves to and (2) has to hover over the fish you want to photograph. WASD/arrow keys for movment here let the player have a bit more control in my opinion.

Would love to play again when the upgrade system is implemented!

Developer(+1)

Thanks for your feedback! I am currently working on a halloween game so I plan on releasing the shop update in like 2 weeks or so

Submitted(+1)

Sounds a plan - good luck with the Halloween game!

Developer

Thanks

Submitted(+1)

Great game. The art is astonishingly good. Gameplay wise I liked the mouse controls and the camera. You probably know the flaws of your game best so Im not going to go over them

Developer

Thanks for your feedback.  I should have concentrated more on the game loop and making the game fun to play instead of working on the art and visual effects so long. Next jam I'll try to make a simple game with little art and focus more on the gameplay.

Submitted(+1)

Lack of time due to graphics, that's my big problem! So I sympathize :) However, bravo for the art, which is very well done!

And I also really liked the idea of photographing the fish instead of catching them. It's nice not to kill or capture the fish for once in this type of game :)

Developer

My inspritation for the game actually was Content Warning and Feed the Deep :)