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Lights and Mirrors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
How well does the game fit the themes? | #13 | 3.286 | 3.600 |
Visuals | #14 | 3.104 | 3.400 |
Gameplay | #15 | 2.556 | 2.800 |
How do you rate the game overall (you can consider fun, dev time, etc.)? | #16 | 2.739 | 3.000 |
Audio | #23 | 1.278 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 hours 55 minutes
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Comments
When I directed the middle ray on the right mirror, I didn't get reflection of it. A part from that it works pretty well!
Apart from following tutos were it is use for collision detection, I have never felt the need to use raycast in my own games. Your use of it is creative, I like it.
Thanks for trying my game!
For the issue you mentioned, were you directing the middle ray at a mirror that was already reflecting a different ray?
n°1 :)
Neat puzzle concept! Can definitely see the bones of a larger game there. My one comment would be that some SFX or music would be a good addition!
Thank you. I don't have too much experience playing, let alone making, puzzle games, but I thought this concept would fit well into the theme. I agree that some sounds would have been good addition.
Nice logic puzzle! Fits well with the theme.
Looks like you made some progress in raycast, very cool! Destruction time seemed off somehow, but overall very cool.
Thanks for trying the game. I made the obstacles in the last few minutes, so I wasn't able to get the destruction timing right.