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When I directed the middle ray on the right mirror, I didn't get reflection of it. A part from that it works pretty well!

Apart from following tutos were it is use for collision detection, I have never felt the need to use raycast in my own games. Your use of it is creative, I like it.

Thanks for trying my game!

For the issue you mentioned, were you directing the middle ray at a mirror that was already reflecting a different ray?

  • If so, I wasn't able to implement more than 1 reflection per mirror so that could explain it.
  • If that wasn't the case, then I'll need more details to investigate the bug.

n°1 :)