Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

PomodoroWareView game page

microgames about the pomodoro technique (made for trijam)
Submitted by arkicade — 14 hours, 15 seconds before the deadline
Add to collection

Play game

PomodoroWare's itch.io page

Results

CriteriaRankScore*Raw Score
How do you rate the game overall (you can consider fun, dev time, etc.)?#23.6363.636
Visuals#24.0914.091
How well does the game fit the themes?#23.7273.727
Gameplay#43.1823.182
Audio#53.2733.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
solo, 3 hours

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Fun concept, I like how each micro-game focuses on a different concept of studying. For some reason my keyboard inputs didn't work as well as my mouse input, so I had to complete the essay and thought with the mouse. Fun sound effects and nice visuals.

Developer

Thanks for playing! Were you using a mousepad for the input or a plugged in mouse? Also maybe HTML games run differently in different browsers but in Firefox and Chrome on my end it seems to work. I'll look into the mouse issue. Glad to hear you found it fun :)

Submitted

I'm using a wired mouse, using mozilla firefox.

Submitted(+1)

Hey this is really cool :D, I actually just learned about the Pomodoro technique in a self improvement course so it was really cool to see it show up again here. The microgames are all pretty simple, as microgames should be, but the game would definitely benefit from a few more. I really like that you didn't just make the game literally 5 minutes long, as to do that you would need to add way more microgames or just be suck doing the same handful over and over which would get boring after a while. Nice job :)

Developer(+1)

Hey, thank you for playing! :) I'm glad to hear you liked it. I wondered how well-known the Pomodoro technique is, although I haven't used the study method myself, a few of my friends have and recommended me to use it. 

I would've liked to add more micro-games but the 3 hour time limit makes that quite difficult. I've always loved the WarioWare series and wanted to make a micro-game based game (probably may return to it in the future).