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A jam submission

Forced to WinView game page

The narrator wants you to win… but do you?
Submitted by BKDev — 22 hours, 31 minutes before the deadline
Rated by 8 people so far
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Forced to Win's itch.io page

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How long was your dev time?
Team of 1 person, ~3.5 hours.

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Comments

Submitted

A really neat play on the jam theme! Loved that you gave the narrator some voice acting, too!

Developer(+1)

Thank you! It doesn't begin to hold a light to your game though :D 

Submitted(+2)

This game takes the cake for fitting the theme. Great work on the narration, makes the game really stand out. The movement is my only complaint, basing movement off of acceleration makes it very hard for precise movements which this game kinda needs. I wasn't able to get past the section with multiple doors as i couldn't make small enough movements to get by. Otherwise amazing effort. 

Developer

Thank you, that is very high praise. Completely agree with the movement; I simply ran out of time. I made it at the start, and figured "I'd fix it at the end", but the end became much shorter than expected haha. Lesson definitely learnt for next time!

Submitted(+2)

Cool game. This is fitting the theme of the jam perfectly.

Since you already know about the clunky movement, I don't have much to say. I really liked the idea, the music... the.. worldbuilding? Solid game for the short dev-time. also very polished

Developer

Thank you, I appreciate that a lot :-) 

(+2)

its a fun looking game, with a fun concept! i love being a contrarian. the only issue i have is that the controls are so, so, so unpleasant. maybe its a skill issue on my part, but they are so unresponsive - it takes so long to actually turn to any direction, and every jump seems to go too far, which makes platforming that should be simple really really frustrating :( which is a shame, because everything else in the game seems very fun and well made - hopefully after the jam's done it could be touched up

Developer(+1)

Thank you! And I completely agree. I tried to make everything from scratch (minus what is listed in credits).

Looking back, I will not do this again. While it made for a fun challenge, it also led to issues like the movement.

Thanks for the support. I will update it once the jam is over to use a generic player controller; it'll likely be much better, haha.

looking forward to it! :D