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Red Blood VS Blue Destruction's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #14 | 1.812 | 2.667 |
How well does the game fit the theme? | #17 | 2.717 | 4.000 |
Made within 3 hours? - put 5 stars. Less if stated that devtime was over 3 hours | #18 | 2.717 | 4.000 |
Overall | #18 | 1.774 | 2.611 |
Visuals | #19 | 1.812 | 2.667 |
How much do you enjoy the game overall? | #21 | 0.906 | 1.333 |
Gameplay | #22 | 0.679 | 1.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
at the time of uploading 1st version: 3h 12min (see the real time in description)
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Comments
For some reason none I couldn't do anything. I could just be dumb, but to know whether its me or the game a controls thing would be nice.
It's the game, we didn't really add in the gameplay in this one ;)
This has promise, but would have liked a more complete game. Always have fun tho ;)
Yeah, I kinda was in 2 whiskey glasses, and aferox_ (my team member) was really tired, so we ended up with this.. :D It was fun.
that said - I agree, there's promise. we actually wanted to create a top-down map with 3 factions and 3 minion types that would automatically go to middle of the map and battle. The minions would be melee/ranged and tank. You earn Euros by destroying other minions, so you can buy new ones. The goal would be to destroy other bases.