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Bomb the Gum's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #6 | 3.508 | 4.000 |
Visuals | #11 | 2.807 | 3.200 |
How much do you enjoy the game overall? | #12 | 2.982 | 3.400 |
Gameplay | #13 | 2.631 | 3.000 |
Overall | #13 | 2.982 | 3.400 |
Made within 3 hours? - put 5 stars. Less if stated that devtime was over 3 hours | #14 | 3.508 | 4.000 |
How well does the game fit the theme? | #18 | 2.456 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours and 10 minutes (10 minutes to fix a gamebreaking bug)
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Comments
Did I have to do suicide bombing at level 4? :D
I enjoyed this game. I thought the puzzles were fun. The lack of collision is a big bummer because more than once I would press to move and then the level would switch and it would move me out of bounds, when that happened I had to restart. It feels like the game eats my inputs quite a lot.
yea, this was my first attempt at a grid based movement system and I kinda faked it with tweening and my implementation had some side effects it seems. Thanks for the feedback tho :)
Yeah the clunkiness is a big issue, could also use some more colours. The idea is good though and puzzle games are always intruiging.