Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

FirmWareView game page

Avoid the bullets as you turn to flames to destroy the competition
Submitted by Gorhaloth — 2 days, 5 hours before the deadline
Add to collection

Play game

FirmWare's itch.io page

Results

CriteriaRankScore*Raw Score
Did you make it in 3 hours (put 5 by default)#15.0005.000
How much do you enjoy the game overall?#53.3643.364
Gameplay#73.2733.273
Audio#93.1823.182
Overall#123.3483.348
How well does the game fit the themes?#202.9092.909
Visuals#232.3642.364

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How long was your dev time?
2 Hours 47 Minutes

Leave a comment

Log in with itch.io to leave a comment.

Comments

Pretty solid for a three hour game jam. The concept is simple to understand and intuitive, but still leaves room for skill based gameplay and resource management via the burning ability.

Submitted

Feels a little like Asteroids. Could be better with different types of enemies

Submitted

rely cool game.

Submitted

Awesome music + gameplay combo!

Submitted

I wonder if the optimal strategy is using the special ability early to make your collider smaller.

Developer(+1)

I think it’s a strategy. So I’m gonna label this one a feature not a bug lol.

lovely great concept

Developer(+1)

Thank you. I spent a majority of my planning time coming up with it. Thats why the game itself is a little barebones.

Great music! :)

Developer

Thx. I used some free music I found online. You can check out my sources and hear the other music they make. Its all really good.