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FirmWare's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
How much do you enjoy the game overall? | #5 | 3.364 | 3.364 |
Gameplay | #7 | 3.273 | 3.273 |
Audio | #9 | 3.182 | 3.182 |
Overall | #12 | 3.348 | 3.348 |
How well does the game fit the themes? | #20 | 2.909 | 2.909 |
Visuals | #23 | 2.364 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2 Hours 47 Minutes
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Comments
Pretty solid for a three hour game jam. The concept is simple to understand and intuitive, but still leaves room for skill based gameplay and resource management via the burning ability.
Feels a little like Asteroids. Could be better with different types of enemies
rely cool game.
Awesome music + gameplay combo!
I wonder if the optimal strategy is using the special ability early to make your collider smaller.
I think it’s a strategy. So I’m gonna label this one a feature not a bug lol.
lovely great concept
Thank you. I spent a majority of my planning time coming up with it. Thats why the game itself is a little barebones.
Great music! :)
Thx. I used some free music I found online. You can check out my sources and hear the other music they make. Its all really good.