Play Interrogation
S4ST3M DELAY's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Visuals | #2 | 4.333 | 4.333 |
Overall | #3 | 3.867 | 3.867 |
How much do you enjoy the game overall? | #4 | 3.667 | 3.667 |
Gameplay | #4 | 3.667 | 3.667 |
Audio | #4 | 3.733 | 3.733 |
How well does the game fit the themes? | #19 | 2.800 | 2.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3:00
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Comments
Super cool idea! Took me a second to realise what was going on but once I was past that it's a fun game! The art is really compelling too! Awesome work.
Thanks a lot for playing :) And yeah, I agree; the artwork by MagmaLeaf is amazing!
Loved it, that was genius ! And it works almost perfectly (except when you loose and continue at the same time, with the text coming back over and over with new rounds)
The timing is great, especially since you have to take a microsecond to check what is the expected voltage..
The drag and drop is what makes you loose towards the end, you have to be precise with each of your clicks, and if you miss one, you're done !
I did try to do better a few times, but I'm going nowhere above 40 now, so that will be my personal best...
Thanks for playing! Interesting bug I've been able to recreate it but only once, and congrats on beating my original score of 42! 62 is a wicked high number! We intended for the pressure to mount over the course of playing, leaving to the players eventual demise :) After all, you can't delay the inevitable...
(Btw Joust on Time was fantastic!)
It took me a while but mastered to keep him alive! nice game!
I would appreciate if you could rate my entry and give me some feedback I would like to update my game's damage/health/upgrade experience formulas to make it nicer.
I also followed you, if you liked my game please follow, I upload very often minigame for jams :)
Well done! I'll check your game out right now. Thanks for the follow :) I followed you back
Hi!
It's a pretty good game! I really like the BGM and the artstyle a lot.
I only upto 26 though :P
That's still a good score :) And yeah, MagmaLeaf did great work on the visuals
Looks and sounds good. I was tempted at first to worry about the order of placing the batteries before doing anything but it turns out to be a lot easier to place them all then start toggling. A fun way to expand on it would be giving players more batteries than slots so there's a choosing element.
Managed to beat a round and lose it at the same time.
That's a good suggestion. We had a few more ideas but we were limited by time.
Also, I'm not sure how you managed to do that. You must have been very (un)lucky :D