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Command Experiment's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #10 | 3.004 | 3.800 |
Did you make it in 3 hours (put 5 by default) | #12 | 3.953 | 5.000 |
How well does the game fit the themes? | #13 | 3.004 | 3.800 |
Overall | #14 | 2.714 | 3.433 |
How much do you enjoy the game overall? | #16 | 2.372 | 3.000 |
Visuals | #16 | 1.897 | 2.400 |
Gameplay | #16 | 2.055 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
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Comments
Finished it in 195.62 seconds! Very nice idea
I agree with what others have said: input field losing focus, slow ball speed.
Also, it's possible to go left at the start. Is there an easter egg there?
The game is cool and the music fit so good, I love it !
Very cool! A tip for the input field, during the onEndEdit-Event of UGUI components you can give the focus back to the input field. This way, the user doesn't have to press Enter again which executes the command again or click the field manually.
I really like the music.
Yeah, it fits very well :P
I wish text field autofocuses itself on command entry so I don’t have to click on it again. The ball is imho a bit too slow. It lacks polish, but overall, this is a good game made in 3 hours. Nice work!
Thanks for the feedback!