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Unity Clash's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
Audio | #4 | 3.300 | 3.300 |
Overall | #4 | 3.700 | 3.700 |
How well does the game fit the themes? | #6 | 3.800 | 3.800 |
Gameplay | #6 | 3.500 | 3.500 |
Visuals | #6 | 3.300 | 3.300 |
How much do you enjoy the game overall? | #7 | 3.300 | 3.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
A Little less than 3 hours
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Comments
Nice meachnic! Played it together with a friend we had lots of fun (:
Thanks a lot for playing.
Nice job on getting all of this done in a short time! Local multiplayer games for a game jam is quite rare.
I like how much extra you put in such as a variety of maps, menu screen, player names and keeping score!
Thanks for the comment, I'm glad you liked it. I was actually a bit concerned about making a local multiplayer for the game, because it's harder to test, but I still done it, because this makes the game much more fun without any extra effort
Good game! Very impressive considering the time limit!
Thanks For Playing Our Game.
The idea was simple and our team was in sync to execute the idea. That's how we got in completed almost before the deadline.
A devlog and time-lapse video is coming soon.
Best game
Thanks A Lot.
Hope you liked it.