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Ant Invasion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #2 | 3.876 | 4.333 |
How well does the game fit the themes? | #3 | 4.323 | 4.833 |
Overall | #3 | 3.776 | 4.222 |
How much do you enjoy the game overall? | #5 | 3.727 | 4.167 |
Audio | #6 | 3.130 | 3.500 |
Did you make it in 3 hours (put 5 by default) | #8 | 4.472 | 5.000 |
Visuals | #9 | 3.130 | 3.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
2:15
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Comments
Pretty nice mechanic, I like how you have to reach some elements while keeping an eye on these enemies, however the player box collision is pretty harsh on the player.. it seems to hit even when there still is some space between the enemy and the player and it can feel frustrating
Thanks! The player's collision box is used for both detecting enemy ant hits and collecting friendly ants. So I couldn't make it too small or too large. In the end, I went for somewhere in the middle :)
Yeah, I definitely see how using multiple box colliders for the player will be hard to fit in the 3 hours ^^
Maybe a quick workaround would have been to reduce the enemy collider and make the friendly one bigger (but maybe you did that already..)
I did actually try that but then reverted as it felt too easy :D My bad
The game controls differently at different resolutions. Not sure if it's related to lag on my machine.
Here's my score:
I got it by running circles around the fire ants. Zero's a number right?
Nice avatar reference, btw :D
Didn't think anyone could score that high! (67 is also a number)
And thanks; didn't think anyone read the taglines :D
Hello
Awesome Game. Made a review video.
Don't forget to play our game.
Thanks for the review !
The game is designed for 1920x1080 screens so that's why it looks a little cut off. Also, fullscreen fixes that for you.
Fun fact: Ants, bees and wasps all have queens.
I didn't knew.
Let's connect on Discord. I think this game would look good on Mobile Platforms.