Although the spawns are annoying, it does force you to think about which path will hurt the least :D
But overall, the game looks very clean!
Criteria | Rank | Score* | Raw Score |
Did you make it in 3 hours (put 5 by default) | #1 | 5.000 | 5.000 |
How well does the game fit the themes? | #2 | 4.125 | 4.125 |
Audio | #3 | 3.250 | 3.250 |
Visuals | #3 | 3.625 | 3.625 |
Overall | #3 | 3.521 | 3.521 |
How much do you enjoy the game overall? | #8 | 2.875 | 2.875 |
Gameplay | #10 | 2.250 | 2.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How long was your dev time?
3 hours
Really like the interpretation, fun idea, bit difficult and a little slow to ramp up / hard to skip but looks great
It can be frustrating when it's impossible to dodge the loading symbols, but it's possible to minimize the damage and beat the game.
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