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A jam submission

EvertheonView game page

Run&gun inspired by Minesweeper
Submitted by Sky (@ChrisSkyRo) — 11 hours, 25 minutes before the deadline
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Evertheon's itch.io page

Results

CriteriaRankScore*Raw Score
How well did the game make use of diversifiers?#312.6152.615
How well does the game fit the themes?#392.7692.769
Overall#412.3212.321
How much do you enjoy the game overall?#412.3852.385
Gameplay#442.3852.385
Audio#441.4621.462
Visuals#452.3082.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How much time was taken?
About 2 days.​

Use of theme?
Chain Reaction - A mine that explodes causes nearby mines to explode too.
Novel Twist on Classic Game - This game is based on Minesweeper.

Use of diversifiers?
- Join the Trijam Discord and read the #rules channel!
- Tweet out your game with #Trijam and @GunnarClovis for a retweet! Do the same for any videos you make!

Did you have fun?

Yes

Definitely

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Comments

Submitted

I wasn't confident I was doing anything until the very end of the game. Giving the enemy a health bar would have been a nice way to communicate the progress a player is making. Having the aim angle locked to increments of 45 degrees was a bit rough. With a bit more polish this could be an interesting prototype.

Submitted(+1)

Hi!
It's a very interesting concept. I liked how the tank's shooter moved to out cursor's position.

Developer

I'm glad you liked!

Submitted

Art and gameplay were good. But I just couldn't kill that evil smiley! I must have hit him with 20 mines but he wouldn't go down. Would be nice if we could see his health bar

Developer(+1)

It takes like 100 mines to kill it. Will work on a boss health bar in the near future.

Submitted

I tried again and I got Victory!!!