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A jam submission

Pitch of the DamnedView game page

Survive or die!
Submitted by killereks, Kiyan, JamesGames (@JamesVeug) — 20 minutes, 19 seconds before the deadline
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Pitch of the Damned's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#13.5003.500
Fun#13.7143.714
Overall#33.3213.321
Theme#53.3573.357
Innovation#142.7142.714

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username(s)
killereks#0960
kiyan#0142
JamesGames#9719

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Comments

Submitted

I really really like the direction you went with this game!
Our games have some elements in common hehe so we think alike
The level up system is intriguing and i like the rewards you can get out of it, though i gotta say that after wave 15 it was really hard to find motivation for playing since it takes forever to get to the next upgrade and the enemies become just too strong.
I decided to give up on wave 25 after seeing how long it takes me to take down one boss, and there were 4 at the same time xD
Overall i really dig the waves and i like the 3 different enemy types!
I could only wish for more enemy types and more upgrades to make it better

Developer(+1)

Thanks for playing. My record is also 25 :D. I agree with scaling, we didn’t get much time to introduce more variation, but it’s enough for the first 20 minutes.

Submitted

Love the gameplay. Balancing is pretty tough, but I think a decent job was done. Though I agree with some of the previous comments, variation in types or movement would be nice. I did like the current percentage of archers to warriors, however. I also noticed only 1 damage upgrade?
I think this has good potential to be a really great game with some updates and polish! Perhaps some level changes every so often would be good! Either small level changes in the current design every x amount of waves, or just thrown in an entirely new level every x waves. Or possibly even make it a choice to move to a new area every x amount of waves. Would do some sort of incentive to change or stay like the the upgrades. Pros/cons

Developer (1 edit)

Thanks for your feedback. The stuff you mentioned we had planned (like more arenas, more variation, more interesting upgrades etc), but due to time constraints it was very tough to fit into the strict deadline. I think what we achieved is very good with time given.

Glad you liked it, we’re planning on releasing some updates!

Submitted(+1)

Fun concept but I think u should add more enemy types and more variety to their movement cuz currently they just walk in a single line and u can pick them off easily and it makes the game not challenging

Developer(+1)

Thanks for your feedback. We had many time constraints due to the jam, so game doesn’t have as much content as we would like. (The fact we have a boss is already something we didn’t plan). The game was made to be easy in order to be accessible (although we could have added a difficulty setting i suppose). Original game was much harder and u couldn’t get past wave 8 :D.

I’m glad you liked it!

Submitted(+1)

Game has a lot of potential! maybe add some walking and running animation to make it feel smoother too, i think u should keep developing this game, it reminds me of Symbiotic very cool bro

Developer(+1)

Thanks for the kind words, it means a lot. We will add some more content (enemies, upgrades) and see how it goes! We’re currently working on new enemies.

Submitted(+1)

It is really nice but is so hard to see the enemies..they blend in with the background :/
and that crosshair is huuuge :))

Submitted(+1)

I liked to mmuch enemies AI

(+1)

Really cool game. I absolutely love the way enemies move. Everything looks great. Had a lot of fun playing with sniper rifle upgrade :)

Submitted(+1)

Cool game!  It was satisfying to shoot them down.  Most of the choices require you to make something else a little worse though and I found myself not wanting to pick those.

Developer

Thanks a lot for playing, it was difficult to balance upgrades, but the idea was u can create builds to target specific play styles and can have to think a little bit between choosing upgrades.

Submitted(+1)

Nice Game... good work