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Sub-Surface Exodus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #2 | 4.222 | 4.222 |
Innovation | #3 | 3.444 | 3.444 |
Gameplay | #4 | 3.333 | 3.333 |
Overall | #4 | 3.472 | 3.472 |
Fun | #8 | 2.889 | 2.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
danilo3210
owesense
jakdev
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Comments
Quite fun.
Cool idea of having multiple object you have to control at the same time.
Overall very nice idea! i liked it.
The controlling could have some re work for example change the controlling set up between the small miner and the big train.
I got into Lvl 3 but failed ... I think my train was at the right collider between next level and mission failed. Was a bit sad.
After the second lvl. Upgrading gets a bit frustrating because everything is moving. A better way would be between the next level is a chance to upgrade your train and miner without "being in the game".
Thank you for your submission!
Hey, thanks for taking the time to play my game, there's no tutorial and the mechanics are confusing so figuring them out must have taken you some time, I think the ending is broken tbh I'm not sure what happened to the collider but it just didn't work.
I'm not sure what you mean by the chance to upgrade the train because I'm fairly sure you are able to upgrade it in the safe zones or at least thats what was meant to happen. Anyway thanks for playing the game!