The only thing unstable is my table after that fucking virus minigame.
Great game :]
Yura (I forgot to log on my account xdd)
MotionBrain
Creator of
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Super cute animations and an awesome game idea! I had a lot of fun playing it and I really like the falling into side swap mechanic to gain velocity! Also the mechanic with moving one part of the level (Level 3) was really cool as well!
The character feels really alive and the music was a bop, although I'm a bit sad it didn't loop haha
Awesome work and big potential to continue building on this!!
I think you're on a good way with implementing game mechanics and the game itself works well!
Some feedback I have though: I'm not sure what exactly causes this, but the way the background moves makes me very nauseous. Additionally, the control choices didn't feel intuitive at first, but I did get the hang of it after some time!
Keep on learning and improving, you're on a good way!
This game has great potential due to the amount of mechanics and upgrades you can buy, but unfortunately right now there isn't too much need to explore the area because there seem to be no checkpoints you can reach and instead you can farm all the ores nearby. The gameplay starts feeling a little stale because there isn't much next to the core gameplay loop
Despite that I still think that the game is incredibly well put together and that this is an awesome framework to build on!! Keep up the awesome work ✨
Overall very nice idea! i liked it.
The controlling could have some re work for example change the controlling set up between the small miner and the big train.
I got into Lvl 3 but failed ... I think my train was at the right collider between next level and mission failed. Was a bit sad.
After the second lvl. Upgrading gets a bit frustrating because everything is moving. A better way would be between the next level is a chance to upgrade your train and miner without "being in the game".
Thank you for your submission!
Thank you very much. I didn’t do the art work. The artwork is from Penusbmic. He is an artist on itch.
But I did all the level design and programming stuff, such as enemy behavior, story telling and more. Unfortunately the end level underground is broken somehow. I decided for the jam to not fix it. Would be unfair… I suppose. But I will work on it after the jam. Make the environment better and sorry telling deeper. Add boss fights and more (:
I quite liked the game.
But went into a little problem right at the beginning. I could not use the work table, after droppin a bomb :D
After my mistake I realized that there are other stations. Would be better to get some feedback on which height the stations are.
The cmaera rotation could be better. But overall nice little fun game :)
Thank you! And thank you for the feedback.
- Normally it should go into the downworld, I heard that you go into the main menu after the elevator scene.
Normally you fight a boss and the story progresses. Have to check the SceneLoad, but I'm not sure if this is considered a bugg or just my problem. - I'm gonna work on the movement a bit. Spend most of the time on the controlling
- WebGL has a lot of strange problems. On dekstop the main menu works as intendet. I'm gonna check this out. There is also a problem with the UI Sound. Had to turn it off.
- Do you remeber on which checkpoint?
Thanks for letting me know!
The art is from penusbmic check him out :)!