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Nebula Chronicles, "The digital Summoner."'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #12 | 2.500 | 2.500 |
Overall | #13 | 1.969 | 1.969 |
Fun | #13 | 2.000 | 2.000 |
Innovation | #13 | 1.875 | 1.875 |
Gameplay | #14 | 1.500 | 1.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
Mikesquallmx
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Comments
The game seems pretty good, but I could not seem how to unmute the cube. Then I died fighting 7 enemies (it was fun). I had fun in the combat area. Good job!
I couldn’t play the game, camera got kinda wonky. Also is the cover art ai?
First of all, thank you for playing my game and for your advise, may be I need to reduce the camera scale (Speed of the camera)in the new input system, and I have concious about a bug that when you enter inside the Summoner room, the cammera becomes unstable, I use IA art, yes, but Is this allowed in the jam rules?, good luck friend.
Thank you for your feedbacks, now I have fixed some issues in my game project, I think the problem that you have told me is in the Summoner Chamber, I have fixed it and the camera is more stable. Beware, in that room you will fight all the summons and it is quite difficult, but you can win. Good luck in your project.
I really liked the robot model and the mystical vibes! c: I was a little bit confused at what to do with the ball in the intro though. is there a specific button i should press near it?
Yes, you can talk with the ball pressing [Return] near to him, when he starts to looking at you, it is a NPC and she will give you a hint about the game. Thank you for playing my game, Currently is in develope stage and I need to implement some other mechanics. I appreciate very much your coment.