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A jam submission

Step-SummonView game page

fast soft blue cube
Submitted by veryweirdev — 6 hours, 40 minutes before the deadline
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Step-Summon's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#53.2003.200
Innovation#63.1003.100
Gameplay#92.7002.700
Overall#92.9752.975
Theme#102.9002.900

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Discord Username(s)
secretroom93223

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Comments

Submitted

I had fun playing this! I created the square space agency with a bunch of green arrows. Good job submitting a game!

Submitted

I enjoyed the mechanics of this alot! I'd love to see what everything looks like with more time to polish the jittery moments c:

Submitted

Nice game, the simplicity of its graphics makes me remain about the arcade games, but the simplicity have its charming, I love squish effect in the player, Well, I think you need to optimize the start game UI where you can show the name of your game, an explanation of the mechanics and goals of your game, some representative images of your game and a settings where you can adjust the volume and lighting of your game and credit buttons where you can show the name of your assett creators of your game assets that you have use, the best of luck in this jam!!

Developer(+1)

I actually made the menu just a couple of minutes before I submitted, as it was 10pm at my local time. I also don’t have much time making settings, pause menu, etc, as I’m restricted to the limited 12 hours I have, and yes, this game was only made in 12 hours, it was quite stressful making this game. I’m glad you enjoyed it!

Submitted (1 edit)

Great!!, friend, I really enjoyed your game, for the time you used to create the game, it is quite awesome. well, just like me, I don't had time to create a title UI screen and settings and so on in my jam project too. The best of lucks with your UDCJam31 project.

Submitted

A neat concept for a platformer. The squishyness effects on the player definitely added some charm, though I may or may not have "accidentally" launched him into space with a bunch of up arrow blocks.

Developer

There was supposed to be a mana system and a restriction for where you can summon, but I ran out of time. I plan on updating this game and making it a full game instead of a prototype! Be sure to check it out, if it will ever come out atleast 😅.

Submitted

I don't know if I explored the whole map or not. I liked the idea. It was quite a lot of fun but I'm guessing you ran out of time for a full level/win condition. Nice take tho.

Developer(+1)

I did ran out of time when making the levels, so thats why I named it sandbox instead, as it’s more of a playground instead of a level