Play game
Skybound Express's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #4 | 2.500 | 2.500 |
Gameplay | #5 | 2.500 | 2.500 |
Innovation | #6 | 2.700 | 2.700 |
Overall | #7 | 2.500 | 2.500 |
Theme | #11 | 2.300 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Discord Username(s)
panosla
Leave a comment
Log in with itch.io to leave a comment.
Comments
You can get under the map if you go to the border. Also, the map doesn't show your position correctly, but i liked that addition.
I like airplane games, very nice idea, and you have implemented a window explaining how to move the plane and the goal of this game. Feedback: The terrain of this game looks flicker, my be if you use the Unity terrain tool and some materials could fix this problem, but for me is a nice game.
Terrain is very glitchy, controls a weird and janky, no music or sfx and i dont really get the objective, dropping packages at the beacons does nothing. and what is the meaning of the text indicator in bottom left corner?
very glitchy terrain on my part, the lighting was off sometimes and my plane turned black out of nowhere, the view distance is quite small so i cant really see the beacons and also the text gets cut off around the edges on my screen but i liked the plane controls
The glitching of the terrain is something that I noticed happens a lot on the OpenGL version of the game. On the Windows version it is not that bad. I have no idea how to fix this and this is far from the only issue I had while using the Unity Terrain. The lighting issue is mainly down to the materials/shaders I used as they don't show you where shadows are so when you enter one it only affects the plane. The view distance is intentionally turned a bit down, as I wasn't sure how performance intensive Unity Terrain are. I was planning on adding a setting for this, but I didn't have time.
I am not sure what happened with the text on your screen. I configured the Canvas for 1920x1080 so your resolution might not be the same.
I am sorry I delivered something so glitchy but I started work on Friday and I really wanted to finish this game idea that I had.