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Puppet Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #1 | 4.240 | 4.240 |
Gameplay: The game is fun to play and engaging. | #7 | 4.040 | 4.040 |
Overall | #8 | 3.615 | 3.615 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #11 | 3.840 | 3.840 |
Emotion / Mood: The game has an emotional impact. | #11 | 2.880 | 2.880 |
Determination: You clearly challenged yourself. Not an easy game to make. | #11 | 3.800 | 3.800 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #12 | 3.040 | 3.040 |
Theme: The game creatively uses the Jam’s Theme. | #15 | 3.520 | 3.520 |
Originality: Your game presents very fully original concept. | #17 | 3.560 | 3.560 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Sources Cited
https://www.youtube.com/watch?v=hxpUk0qiRGs - Creating a timer that counts down in unity.
https://www.youtube.com/watch?v=ln4ilSVR1Ug&ab_channel=NathanJenkins - How to play audio sounds at runtime.
https://www.youtube.com/watch?v=6xjJ2XIbGRk&ab_channel=Metallica - Song used.
https://answers.unity.com/questions/735916/check-if-player-position-is-greater-than-one-value.html - Constantly checking for the players position.
Your Name (Required for CSC 355 Students only)
Trevor K.
Theme Choice
Master of Puppets
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Comments
The game was simple to control, and I liked the style/layout. I don't understand the use of a timer and laps and scoring. The game was also very unforgiving, sending you back to the beginning when you crash. The theme only played while the double coins was active, but it isn't active for very long; so, you don't get to hear much of the song.
I love how the controls add challenge to the game where you have to slow down or angle yourself just right if you want to get certain coins. I would have liked to see a bit more of the theme though.