26 entries were submitted between 2022-11-04 03:59:00 and 2022-11-23 17:19:00. 625 ratings were given to 26 entries (100.0%) between 2022-11-23 17:19:00 and 2022-12-07 04:59:59. The average number of ratings per game was 24.0 and the median was 24.
Criteria | Rank | Score* | Raw Score |
Gameplay: The game is fun to play and engaging. | #1 | 4.542 | 4.542 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #1 | 4.042 | 4.042 |
Emotion / Mood: The game has an emotional impact. | #1 | 4.000 | 4.000 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #1 | 4.583 | 4.583 |
Determination: You clearly challenged yourself. Not an easy game to make. | #1 | 4.542 | 4.542 |
Overall | #1 | 4.333 | 4.333 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #2 | 4.167 | 4.167 |
Theme: The game creatively uses the Jam’s Theme. | #2 | 4.500 | 4.500 |
Originality: Your game presents very fully original concept. | #3 | 4.292 | 4.292 |
Criteria | Rank | Score* | Raw Score |
Overall | #2 | 4.020 | 4.020 |
Emotion / Mood: The game has an emotional impact. | #2 | 3.680 | 3.680 |
Determination: You clearly challenged yourself. Not an easy game to make. | #2 | 4.440 | 4.440 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #2 | 4.520 | 4.520 |
Originality: Your game presents very fully original concept. | #4 | 4.240 | 4.240 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #4 | 3.800 | 3.800 |
Gameplay: The game is fun to play and engaging. | #6 | 4.240 | 4.240 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #12 | 3.440 | 3.440 |
Theme: The game creatively uses the Jam’s Theme. | #12 | 3.800 | 3.800 |
Criteria | Rank | Score* | Raw Score |
Environment: Art, level and enemy design, placement and pacing of challenges. | #2 | 4.520 | 4.520 |
Determination: You clearly challenged yourself. Not an easy game to make. | #2 | 4.440 | 4.440 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #3 | 3.960 | 3.960 |
Emotion / Mood: The game has an emotional impact. | #3 | 3.360 | 3.360 |
Gameplay: The game is fun to play and engaging. | #3 | 4.440 | 4.440 |
Overall | #3 | 3.980 | 3.980 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #5 | 3.720 | 3.720 |
Originality: Your game presents very fully original concept. | #10 | 3.800 | 3.800 |
Theme: The game creatively uses the Jam’s Theme. | #14 | 3.600 | 3.600 |
Criteria | Rank | Score* | Raw Score |
Theme: The game creatively uses the Jam’s Theme. | #1 | 4.560 | 4.560 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #3 | 3.840 | 3.840 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #4 | 3.920 | 3.920 |
Overall | #4 | 3.925 | 3.925 |
Originality: Your game presents very fully original concept. | #6 | 4.120 | 4.120 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #7 | 3.960 | 3.960 |
Emotion / Mood: The game has an emotional impact. | #7 | 3.240 | 3.240 |
Determination: You clearly challenged yourself. Not an easy game to make. | #8 | 3.920 | 3.920 |
Gameplay: The game is fun to play and engaging. | #11 | 3.840 | 3.840 |
Criteria | Rank | Score* | Raw Score |
Originality: Your game presents very fully original concept. | #1 | 4.375 | 4.375 |
Gameplay: The game is fun to play and engaging. | #4 | 4.333 | 4.333 |
Determination: You clearly challenged yourself. Not an easy game to make. | #4 | 4.292 | 4.292 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #4 | 4.375 | 4.375 |
Overall | #5 | 3.906 | 3.906 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #8 | 3.583 | 3.583 |
Emotion / Mood: The game has an emotional impact. | #8 | 3.083 | 3.083 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #10 | 3.542 | 3.542 |
Theme: The game creatively uses the Jam’s Theme. | #13 | 3.667 | 3.667 |
Criteria | Rank | Score* | Raw Score |
Gameplay: The game is fun to play and engaging. | #5 | 4.320 | 4.320 |
Emotion / Mood: The game has an emotional impact. | #5 | 3.320 | 3.320 |
Determination: You clearly challenged yourself. Not an easy game to make. | #5 | 4.280 | 4.280 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #5 | 4.360 | 4.360 |
Theme: The game creatively uses the Jam’s Theme. | #5 | 4.120 | 4.120 |
Overall | #6 | 3.905 | 3.905 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #7 | 3.600 | 3.600 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #11 | 3.520 | 3.520 |
Originality: Your game presents very fully original concept. | #13 | 3.720 | 3.720 |
Criteria | Rank | Score* | Raw Score |
Gameplay: The game is fun to play and engaging. | #1 | 4.542 | 4.542 |
Emotion / Mood: The game has an emotional impact. | #4 | 3.333 | 3.333 |
Determination: You clearly challenged yourself. Not an easy game to make. | #6 | 4.167 | 4.167 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #6 | 4.250 | 4.250 |
Overall | #7 | 3.875 | 3.875 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #8 | 3.750 | 3.750 |
Theme: The game creatively uses the Jam’s Theme. | #9 | 3.958 | 3.958 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #9 | 3.417 | 3.417 |
Originality: Your game presents very fully original concept. | #15 | 3.583 | 3.583 |
Criteria | Rank | Score* | Raw Score |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #1 | 4.240 | 4.240 |
Gameplay: The game is fun to play and engaging. | #7 | 4.040 | 4.040 |
Overall | #8 | 3.615 | 3.615 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #11 | 3.840 | 3.840 |
Emotion / Mood: The game has an emotional impact. | #11 | 2.880 | 2.880 |
Determination: You clearly challenged yourself. Not an easy game to make. | #11 | 3.800 | 3.800 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #12 | 3.040 | 3.040 |
Theme: The game creatively uses the Jam’s Theme. | #15 | 3.520 | 3.520 |
Originality: Your game presents very fully original concept. | #17 | 3.560 | 3.560 |
Criteria | Rank | Score* | Raw Score |
Theme: The game creatively uses the Jam’s Theme. | #6 | 4.080 | 4.080 |
Overall | #9 | 3.585 | 3.585 |
Determination: You clearly challenged yourself. Not an easy game to make. | #9 | 3.880 | 3.880 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #9 | 3.920 | 3.920 |
Emotion / Mood: The game has an emotional impact. | #10 | 2.920 | 2.920 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #10 | 3.160 | 3.160 |
Gameplay: The game is fun to play and engaging. | #11 | 3.840 | 3.840 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #12 | 3.440 | 3.440 |
Originality: Your game presents very fully original concept. | #21 | 3.440 | 3.440 |
Criteria | Rank | Score* | Raw Score |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #2 | 3.875 | 3.875 |
Emotion / Mood: The game has an emotional impact. | #6 | 3.292 | 3.292 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #8 | 3.958 | 3.958 |
Originality: Your game presents very fully original concept. | #8 | 3.917 | 3.917 |
Overall | #10 | 3.490 | 3.490 |
Gameplay: The game is fun to play and engaging. | #14 | 3.417 | 3.417 |
Determination: You clearly challenged yourself. Not an easy game to make. | #16 | 3.542 | 3.542 |
Theme: The game creatively uses the Jam’s Theme. | #16 | 3.292 | 3.292 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #23 | 2.625 | 2.625 |
Criteria | Rank | Score* | Raw Score |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #5 | 3.875 | 3.875 |
Theme: The game creatively uses the Jam’s Theme. | #10 | 3.875 | 3.875 |
Gameplay: The game is fun to play and engaging. | #10 | 3.875 | 3.875 |
Overall | #11 | 3.385 | 3.385 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #13 | 3.458 | 3.458 |
Originality: Your game presents very fully original concept. | #14 | 3.625 | 3.625 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #16 | 2.542 | 2.542 |
Determination: You clearly challenged yourself. Not an easy game to make. | #17 | 3.458 | 3.458 |
Emotion / Mood: The game has an emotional impact. | #18 | 2.375 | 2.375 |
Criteria | Rank | Score* | Raw Score |
Gameplay: The game is fun to play and engaging. | #7 | 4.040 | 4.040 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #7 | 3.800 | 3.800 |
Originality: Your game presents very fully original concept. | #9 | 3.840 | 3.840 |
Emotion / Mood: The game has an emotional impact. | #12 | 2.720 | 2.720 |
Overall | #12 | 3.375 | 3.375 |
Determination: You clearly challenged yourself. Not an easy game to make. | #15 | 3.720 | 3.720 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #16 | 3.200 | 3.200 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #17 | 2.520 | 2.520 |
Theme: The game creatively uses the Jam’s Theme. | #19 | 3.160 | 3.160 |
Criteria | Rank | Score* | Raw Score |
Originality: Your game presents very fully original concept. | #2 | 4.333 | 4.333 |
Determination: You clearly challenged yourself. Not an easy game to make. | #10 | 3.833 | 3.833 |
Theme: The game creatively uses the Jam’s Theme. | #11 | 3.833 | 3.833 |
Overall | #13 | 3.354 | 3.354 |
Emotion / Mood: The game has an emotional impact. | #14 | 2.667 | 2.667 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #15 | 3.208 | 3.208 |
Gameplay: The game is fun to play and engaging. | #15 | 3.375 | 3.375 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #18 | 2.458 | 2.458 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #19 | 3.125 | 3.125 |
Criteria | Rank | Score* | Raw Score |
Theme: The game creatively uses the Jam’s Theme. | #3 | 4.292 | 4.292 |
Originality: Your game presents very fully original concept. | #5 | 4.167 | 4.167 |
Determination: You clearly challenged yourself. Not an easy game to make. | #7 | 3.958 | 3.958 |
Overall | #14 | 3.339 | 3.339 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #15 | 3.417 | 3.417 |
Gameplay: The game is fun to play and engaging. | #17 | 3.292 | 3.292 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #20 | 2.958 | 2.958 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #21 | 2.333 | 2.333 |
Emotion / Mood: The game has an emotional impact. | #21 | 2.292 | 2.292 |
Criteria | Rank | Score* | Raw Score |
Theme: The game creatively uses the Jam’s Theme. | #4 | 4.214 | 4.304 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #6 | 3.831 | 3.913 |
Gameplay: The game is fun to play and engaging. | #13 | 3.575 | 3.652 |
Overall | #15 | 3.304 | 3.375 |
Emotion / Mood: The game has an emotional impact. | #16 | 2.554 | 2.609 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #17 | 3.192 | 3.261 |
Originality: Your game presents very fully original concept. | #18 | 3.533 | 3.609 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #20 | 2.426 | 2.478 |
Determination: You clearly challenged yourself. Not an easy game to make. | #21 | 3.107 | 3.174 |
Criteria | Rank | Score* | Raw Score |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #6 | 3.680 | 3.680 |
Originality: Your game presents very fully original concept. | #10 | 3.800 | 3.800 |
Emotion / Mood: The game has an emotional impact. | #12 | 2.720 | 2.720 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #14 | 3.280 | 3.280 |
Overall | #16 | 3.285 | 3.285 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #17 | 3.280 | 3.280 |
Gameplay: The game is fun to play and engaging. | #18 | 3.240 | 3.240 |
Determination: You clearly challenged yourself. Not an easy game to make. | #20 | 3.400 | 3.400 |
Theme: The game creatively uses the Jam’s Theme. | #22 | 2.880 | 2.880 |
Criteria | Rank | Score* | Raw Score |
Gameplay: The game is fun to play and engaging. | #9 | 4.000 | 4.000 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #12 | 3.440 | 3.440 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #12 | 3.560 | 3.560 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #13 | 2.600 | 2.600 |
Determination: You clearly challenged yourself. Not an easy game to make. | #13 | 3.760 | 3.760 |
Emotion / Mood: The game has an emotional impact. | #15 | 2.600 | 2.600 |
Overall | #17 | 3.270 | 3.270 |
Theme: The game creatively uses the Jam’s Theme. | #20 | 3.040 | 3.040 |
Originality: Your game presents very fully original concept. | #23 | 3.160 | 3.160 |
Criteria | Rank | Score* | Raw Score |
Originality: Your game presents very fully original concept. | #7 | 4.040 | 4.040 |
Theme: The game creatively uses the Jam’s Theme. | #7 | 4.040 | 4.040 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #13 | 2.600 | 2.600 |
Determination: You clearly challenged yourself. Not an easy game to make. | #13 | 3.760 | 3.760 |
Emotion / Mood: The game has an emotional impact. | #17 | 2.400 | 2.400 |
Overall | #18 | 3.200 | 3.200 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #19 | 3.080 | 3.080 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #20 | 3.000 | 3.000 |
Gameplay: The game is fun to play and engaging. | #21 | 2.680 | 2.680 |
Criteria | Rank | Score* | Raw Score |
Emotion / Mood: The game has an emotional impact. | #9 | 2.958 | 2.958 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #10 | 3.875 | 3.875 |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #11 | 3.125 | 3.125 |
Overall | #19 | 3.104 | 3.104 |
Determination: You clearly challenged yourself. Not an easy game to make. | #19 | 3.417 | 3.417 |
Originality: Your game presents very fully original concept. | #20 | 3.458 | 3.458 |
Gameplay: The game is fun to play and engaging. | #20 | 3.167 | 3.167 |
Theme: The game creatively uses the Jam’s Theme. | #23 | 2.667 | 2.667 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #25 | 2.167 | 2.167 |
Criteria | Rank | Score* | Raw Score |
Personality/Narrative: Characters, dialogue, plot, and other story elements. | #15 | 2.596 | 2.652 |
Gameplay: The game is fun to play and engaging. | #16 | 3.362 | 3.435 |
Game Feel: Feels good to perform actions. Controls responsive and satisfying. | #16 | 3.405 | 3.478 |
Originality: Your game presents very fully original concept. | #16 | 3.575 | 3.652 |
Environment: Art, level and enemy design, placement and pacing of challenges. | #18 | 3.107 | 3.174 |
Determination: You clearly challenged yourself. Not an easy game to make. | #18 | 3.448 | 3.522 |
Emotion / Mood: The game has an emotional impact. | #19 | 2.341 | 2.391 |
Overall | #20 | 3.096 | 3.163 |
Theme: The game creatively uses the Jam’s Theme. | #21 | 2.937 | 3.000 |