Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

No-HowView game page

No how. Only do.
Submitted by jckong99 — 28 minutes, 10 seconds before the deadline
Add to collection

Play game

No-How's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#23.8333.833
Mechanics/Game Design#33.0003.000
Completeness#43.0003.000
Overall#53.2923.292
Visual/Audio Design#63.3333.333

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

A lot of guesswork but I guess the idea was that we were being deprived of instructions XD.  Button mashing saved the day.

Cool project.

The stick figure is cute~!

Host(+1)

alSO BRUH THIS IS a great skinners box omg

Host

bruh you can't do this to dollar tree

Still don't know if me pressing buttons randomly or waiting was progressing the toll guys dialogue.

Developer (1 edit)

To clarify, none of the game's dialogue is ever advanced by time--it's all dependent on very specific key presses!

Edit: Well, "all" is not technically right. Most dialogue changes based on relative player position. I meant the key presses are for when you get stopped.