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A jam submission

Obol Trobol (for Playdate)View game page

A mythological shape matching game for playdate
Submitted by damos games (@damosgames) — 1 day, 30 minutes before the deadline
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Obol Trobol (for Playdate)'s itch.io page

Results

CriteriaRankScore*Raw Score
Originality#83.7503.750
Enjoyment#93.5003.500
Overall#113.2503.250
Bonus-Points (for accessibility, theme usage and being outstanding)#122.5002.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I typically loathe motion controls, but these worked really well!

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Comments

Jam Host(+1)

Feedback

  • Nice premise or backstory
  • Nice artworks, cover and card art. Was it intentional that the skulls aren't visivle anymore when opening the menu?
  • Nice use of the reflective mechanic
  • The accelormeter controls were hard, crank feels way better for this
Developer(+1)

Thanks for the comments:

  • Skull effect wasn't fully intentional but worked out alright
  • Yeah only used accelerometer as have never before so wanted a different part of the SDK and experiment (as I tend to in jams).  Plus the thought was you were holding and turning the playdate like it was the shield.  Would definitely need refinement, rethink or removal if I was to ever make a full version.  
Submitted(+1)

Fun idea and I love the theme. Even with crank controls, though, it's a tough game! A lot of times aiming for the obol would put my reflection right on charon and I'd lose a life.

Developer

yeah, originally the game was quite slow and easy so I upped the ante.  Be sure to turn the shield round (A or left) immediately after collecting an Obol to buy yourself some time to redirect the beam away from Charon