Thanks for trying it out! fwiw, I'm really bad at it too lol
It does make it feel good when you get a good run in, though.
Fun game! I love this style of game and using the crank to steer just adds to it. I think the boat is a little too fast, or the torpedoes are just a bit too slow. If you just point it in one direction the torpedoes can't catch you.
I would say speed up the torpedoes a bit, but also increase their turning radius to compensate.
This one ran in my simulator ok, and is really fun! I appreciate the secret mini-game of "how high can I make my submarine fly".
I liked that the depth gauge jumped out of the way, but also found it a little jarring. Sometimes there'd be an obstacle hiding behind it as well that I could see until I was about to hit it. It might be worth trying it out as static and using it as the wall on that side.
Update: I was able to load it now, thanks for uploading the zip. Really fun game! I like the labyrinth of mirrors and blocks you need to navigate the beam around to pop the balloons.
On my last playthrough I was mashing A trying to pop one last balloon and skipped the score screen. Maybe a short wait() at the start would help prevent that?
Hmm, this one isn't working in the simulator for me. Can you upload the pdx.zip?