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Too Deep To Fathom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #12 | 2.994 | 3.667 |
Art and Sound | #13 | 2.449 | 3.000 |
Mechanics | #15 | 1.905 | 2.333 |
Scary | #15 | 1.633 | 2.000 |
Atmosphere | #15 | 2.449 | 3.000 |
Creativity | #17 | 1.905 | 2.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Neat, I achieved VICTORY! I also didn't go down very deep to achieve victory as the other commenter has already said. Some of the colliders also probably could be a little more exact as I was definitely bumping into them even though there was no art to be seen. With some SFX and and a little music when you start going deep, it'll have a great little game loop for sure!
I can confirm it now works, nice!
I liked the angler fish using the cog for a lure, and the freaky worms busting out of the ground.
I was able to beat the game without even going into the scary parts of the deep because the prevalence of items was high enough to skip it, so you might want to cut down on some of the safer items to force the player to experience the horror parts.
Apologies folks, as it turns out we had forgotten to send in some things like the UnityPlayer.dll. We only submitted the executable. Is still a way for us to resubmit with the required things?
Update: I changed the file to a zip file with the unityplayer.dll and all the other things needed.
Sorry guys, I'm having the same problem with it missing UnityPlayer.dll.
Sorry about that, it should be fixed now. does it work on your end now?
I'm not sure if you uploaded the entire Unity project? It's missing the data folder and UnityPlayer.dll file to make it run.
Sorry about that, it should be fixed now. does it work on your end now?